Girls' Frontline: Stechkin
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Hey, you! Don't touch me in funny places, or I'll charge you!
|Original name||Stechkin Automatic Pistol|
|Place of origin||USSR|
|Manufactured by||Tula Arsenal|
Stechkin is a character from the SLG game Girls' Frontline developed by MicaTeam and published by Sunborn Games and its derivatives.
The APS was designed in the No. 14 Central Design Bureau (
The Soviet military deemed the Makarov pistol insufficient for self-defense for officers, special forces and vehicle crew who cannot rely on automatic rifles or carbines when they are forced to engage in combat, and instead issued APS pistols to them. However, the APS exhibited numerous problems in actual combat; the inconvenient stock, a size too large and a high amount of recoil in automatic firing. The angle of the grip was too small from vertical, which mandated some time for the user to adapt to, and also troubled firing in an emergency. The size was also a subject of complaint, as it was too large for carrying, and the need for the user to carry 4 full magazines (each loaded with 20 rounds) only worsened the problem. These issues ultimately culminated in the production of APS ceasing in 1958, and the APS withdrew from Red Army service in the 1960s (with the exception of special forces, grenadiers with RPGs and general-purpose machinegunners, who did not phase the APS out until the 1980s).
However, its better accuracy, lower recoil (in single mode), gentler barrel vibration and better firepower compared to the Makarov kept the APS in service within the KGB and the combat units of the GRU.
To combat the rising crime rate, the MVD proposed a need for a more powerful weapon sidearm than the Makarov pistol currently in service near the end of the 1980s. However, due to the lack of production of police SMGs then in the Soviet Union, the APS, as an acceptable substitute, was used by the MVD for a short time, and it is still welcome in law-enforcement agencies compared to other Soviet/Russian SMGs which fire the same 9x18mm cartridges.
After the fall of the USSR, the APS appeared in some small-scale conflicts, and is still the standard sidearm of Russian pilots who conduct sorties over Syria.
The APS had initially been designed for the 7.62x25mm Tokarev round, but was later switched to the 9x18mm Makarov round to suit the need of the Soviet military.
The APS operates on a simple blowback action, capable of firing in semi- and full-auto, which can be selected by a lever on the slide. It uses a double-action trigger with a capacity of 20 rounds. To counter the virtually uncontrollable recoil, a stock needs to be attached to the rear of the weapon to lower felt recoil.
The wooden stock can also be used as a holster when not in use, similar to that of the Mauser C96.
The APS was intended for use as an effective self-defence sidearm for use by artillery troops, tank crew and aircraft crew. The APS per se is indeed heavy for a pistol, especially when fitted with its stock. The weapon was later withdrawn from service to be replaced by the more powerful and more effective AKS-74U short-barreled assault rifle. However, it remains a pistol used by spec ops and law-enforcement personnel of some successor states to the USSR, but the stock as a holster is mainly replaced by tactical holsters for modernization purposes.
- Type: Automatic Pistol
- Country of origin: USSR
- In service: 1951
- In service in: USSR, Russia, FSB, FSO, MVD, National Guards of Russia
- Participated in: Angolan Civil War, Mozambican Civil War, War in Afghanistan, Syrian War
- Designer: Igor Yakovlevich Stechkin
- Designed: 1948
- Manufactured by: Tula Arsenal
- In production: 1951-1958
- 1.02 kg (empty)
- 0.2 kg (magazine with 20 rounds)
- 0.56 kg (stock)
- 225 mm (without stock)
- 540 mm (with stock)
- Barrel length: 140 mm
- Height: 150 mm
- Cartridge: 9x18 mm PM
- Caliber: 9 mm
- Action: Simple blowback
- Rate of Fire:
- 700-750 RPM (full-auto)
- 40/90 RPM (semi-/full-auto practical)
- Muzzle velocity: 340 m/s
- Effective range: 200 m
- Feed system: 20-round detachable magazine
- Sights: Open iron sights (adjusted for 25/50/100/200 meters)
|Specifications found in-game|
|Type Machine Pistol
Weight 1.22 kg (2.69 lbs) Length 225 mm (8.86 in) Barrel length 140 mm (5.51 in) Cartridge 9×18mm Makarov 9×19mm Parabellum. Action blowback Rate of fire 750 rounds/minute Muzzle velocity 340 m/s (9×18mm Makarov) Effective firing range 50 m (9×18mm Makarov) Maximum firing range 200 m Feed system 20-round detachable box magazine
|Index number: No.007||Rarity：★★★★|
|Nationality: Soviet/Russian||Gun Type: HG (Handgun)|
|CV: Eri Kitamura||Illustrator: 鳗鱼子|
|Health (S)||42→83×5||Damage (B)||11→28|
|Dodge (B)||9→66||Accuracy (B)||6→44|
|Movement speed||15→15||Rate of Fire (S)||45→65|
|Crit rate||20% → 20%|
|Assault Command||Increase all allies' rate of fire by 12% (22%) for 5 (8) seconds. |
Initial cooldown 6 seconds / Cooldown 15 (12) seconds.
|Effect||Buffs all types|
Damage+6% (12%), rate of fire+12% (24%)
- The buff effect of handguns will be improved when they undergo establishment augmentations.
- Data in the Stats section correspond to the threshold at level 1 / at level 100 / after MOD 1 digi-mind update / after MOD 2 digi-mind update / after MOD 3 digi-mind update (if available).
- Data in parentheses ("()") is the maximum possible value of the stat.
- Pair her with a high-damage low-RoF RF T-doll to boost damage output as her skill as well as formation buff is oriented towards RoF-boosting, which speeds up said RF T-doll's firing cycles.
- Stechkin, although sharing her production timer of 55 minutes with P7, had a much lower rate of appearance than the other.
- English quotes in italic are rough translations from the Japanese/Chinese part due to a lack of reliable data present in the files.
Automatic pistol, Stechkin, present!
Peaceful days...are the best.
What is it, Commander? Quite forward today, aren't you?
Hey, you! Don't touch me in funny places, or I'll charge you!
|As adjutant (post-oath)||
Huh? What? Nothing's missing at home! ...My, we're family anyway! Just sponsor my dreams a little, heheh...
Let's charge forward!
|Beginning attack (use unidentified)||みんな、やれぇ！
Ladies, let's go!
|Beginning next wave (in Defence Drill)||みんな、落ち着いて！
Ladies, calm down!
Tch! Don't you get excited!
Ah...seems making money isn't that easy...
|Winning battle as MVP||ご購入ありがとうございます～お帰りはお気をつけて～。
Thanks for your purchase. Please stay safe even in peaceful days.
Not...good enough...isn't enough to get bankrupt.
Leave the rest to me!
|Beginning logistic support||仕入れか…まぁ、たまには出かけるよ。
Me, on a procurement mission...Anyway, just go outdoors for a while.
|Finishing logistic support||ただいま、安売り情報、見る？
I'm back. Wanna see some intel on market sales?
A new friend's here, everyone applaud!
My loyal servants, serve me well.
Great, where to improve next?
One who doesn't dream has not future!
Gotta use this final move now!
You're sure about choosing me? Then from now on... what's yours is mine, what's mine is still mine!
- Characters labeled "EXTRA" are the results of various collaboration efforts and are not directly based on actual firearms.